Since October 4th, someone very close to me has been in the hospital. This has made a huge impact on my daily schedule and I've had no time to work on game development since then.
As a result I've had to delay Castra's playtests and delay the Early Access launch (now scheduled for early December). Things are getting better now and I should be able to get back to work very soon.
Thanks for your patience, and I hope you understand I am doing my best to set priorities and focus on what is most important.